Category: Advanced Stuff ¤ Author: Elizabeth Naime ¤ Title: Impact of Variable Schedule of Reinforcements ¤ No, I think the idea of the VSR is to strengthen behaviors -- look at how many unwanted behaviors are completely cemented into place with an unintentional variable schedule of reinforcement: begging at table, barking for attention, jumping up for attention, and I am sure there are many many more. In fact that is what caught my interest in "clicker training" and operant conditioning in the first place, realizing that I was getting 100% better attention from the dog sitting in the dining room hoping against hope for me to give in and "drop" something than I was getting in formal training with continuous reinforcement. I am not sure why it is so, but the belief that THIS time I'll hit the jackpot is more powerful than the certainty that I will get x amount of treats each and every time. And, it is very true for humans as well! The best analogy I have heard for this is the soda machine vs. the slot machine. With the soda machine, you put in your coins and get a soda, and you expect this to happen every time (well, unless your vendor doesn't maintain the machines very well, in which case you will start to see a lot of intense and often superstitous behavior around the coke machine!). In consequence, most of us only bother with the soda machine when we are thirsty, and we don't put a lot of ourselves into the interaction unless something goes wrong. If something does go wrong, and it's not common in the machine user's experience, there will be a short burst of activity as s/he pushes buttons and pulls the coin release and maybe whacks the machine a couple of times, then the soda-machine related behaviors cease as s/he walks away grumling. With a slot machine, you will see intensity, people putting a lot of themselves into their actions; people who like to gamble will continue to feed coins into the machine after a jackpot, when they can't possibly be "thirsty" any more; time after time the slot machine gives nothing but the slot-machine-operating behaviors do not extinguish. I don't want my dogs to go as totally crazy as some slot players I've watched, but I do want intensity and I do want the behaviors I reinforce to be persistent. Variable reinforcement does this for me, unless of course I wait TOO long between reinforcements and the dog gives up. This is called "ratio strain" and has been studied, too. The idea of a variable schedule of reinforcement is to hit the golden mean between certain reinforcement (the "fixed schedule", in which the subject will put forth the least effort required to get the reinforcement) and ratio strain. For behaviors like "sit", I think *habit* has a lot to do with it. If you ask for a sit very often, after you have intentionally put it on a VSR, you will find yourself asking for a sit in conditions where you may not have a reinforcer or you may be to busy to reinforce just then. Example when you are out on a walk and stop to talk to another person, when the dog is in the way. If you're like me, long after you've stopped clicking sits you will still try to appreciate them when you remember -- to say "good dog" or reach down and pet the sitting dog. That's reinforcement (social reinforcers, also may be secondary reinforcers if you have said "good dog" in the past before giving a cookie). Directly food-related situations just seem to naturally call for a sit: many dogs sit before their dinner dishes are being put down, mine sit for treats usually. It gives the dog something to do and sure beats jumping for the treat/food dish or running back and forth for you to trip over. In consequence, the dog who was taught to sit before being given dinner or cookies will habitually volunteer sits in the hopes of getting food -- in some cases you were going to give a treat anyway, so you do -- poof! an extremely long variable schedule of reinforcement AND the situations in which it happens become cues in themselves! I seldom intentionally reinforce Jackie for sits anymore, and I almost never intentionally reinforce coming when called with any of the dogs -- but they get a lot of unthinking, very random reinforcement as I have described above. So as far as what I'm intentionally doing, I am not trying to put coming when called on any reinforcement schedule at all, but an outsider watching me call my dogs would see a variable schedule of reinforcement. Handlers act out of habit as much as their dogs do! :-) Elizabeth Naime and the menagerie